Zbrush 2018 characters

zbrush 2018 characters

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Do not think you can do the same in zbrush or blender just because yuo picked one of the 2. From my experience, its render and animation capabilities are joke, procedural objects micromesh, tripart curve brushes, hair system and so on do not transfer to other DCCs and better to be replicated with their tools, finally, its logic of working with scenes is just bizarre, relic of its past as painting program. Insert Meshes can now be rotated or smoothed along a curve. This is an entirely new way to create the polygon groupings that are so essential to a smooth ZBrush workflow. I am not an extra guru.