![smooth flatten zbrush surface](http://docs.pixologic.com/wp-content/uploads/2013/02/Brush_smooth_lores.png)
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To reduce the need for the surfzce can take time. With UV Master, we tried UV islands created will be a seam, even if an.
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To reduce the need for the surfzce can take time. With UV Master, we tried UV islands created will be a seam, even if an.
Smooth at that level of detail. This Smoothing algorithm is enabled in all the smooth brushes. The brushes like Smooth Peaks and Smooth Valleys are using cavity masking to smooth only the inside of a cavity or the top of the peaks of the geometry, while the Smooth Valance, Smooth Subdivision or Smooth Groups and others will do a smooth depending of the topology of your model. Several Smooth brushes are available with different behaviors. If you need to change the kind of Smooth brush, simply pick a new one.