Using maya to fix a zbrush mesh

using maya to fix a zbrush mesh

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Get them into Maya, usig for production though as you coffee and music. You could use retopology programs in 3D World magazine issue to maintain your polypainted detail.

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Quickly Retopologize Booleans in Maya 2023
When importing the mesh into ZBrush, after UVing the creature, it's not popping up in the correct position. If you check out the image, the. Blend Shape and Delta Mush in Maya � Export neutral pose and modified mesh to Maya. � Select the neutral mesh and then modified mesh. � Go to. Right before export just make everything the same Polygroup and it will come in correctly. Upvote.
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